Tuesday, 2 August 2011
The U-V-N System
The camera plane is defined by 3 parameters:
- View Reference Point (VRP): A point (in the world frame) indicating the center of the camera's image plane. This specifies the position of the camera in space.
- View Plane Normal (VPN): A unit vector perpendicular to the camera's image plane. This specifies the orientation of the camera.
- View Up (VUP): A vector indicating the up direction (in world coordinates) for the camera.
3d Viewing in Computer Graphics
3d Viewing in Computer Graphics
Two stages to the 3D to 2D transformation
- First a clipping,
- Then a projection.
The view volume of a perspective projection is the infinite volume defined by the combination of the PRP and the view window, which defines a pyramid. This can be contrasted to the view volume for a parallel projection which gives an infinite parallelepiped.
Two stages to the 3D to 2D transformation
- First a clipping,
- Then a projection.
The view volume of a perspective projection is the infinite volume defined by the combination of the PRP and the view window, which defines a pyramid. This can be contrasted to the view volume for a parallel projection which gives an infinite parallelepiped.
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